Piccadilly Puzzler

Are you up for a challenge? This stimulating quest will take you to some of London's most exciting places and will test your perspicacity.
Difficulty Fiendish. The clues are cryptic and tricky, and you may need to search carefully for the answers. The route is a pleasant walk.
Length This quest has 20 clues and takes up to 2 hours, depending on the speed of the group.
Start Piccadilly Circus
End Leicester Square
Start Time There are no time restrictions so you can enjoy the sights of London in the day or watch it light up in the evening (take a torch).
Cost £16 per team ( 1 to 4 mobile phones )

London Mystery

Your Mission - Robin Banks, a gangster from the East End, was found dead at his luxury home in Sevenoaks on Friday night.
We have questioned 6 suspects who all have motives but who all claim that they were in the centre of London at the time of the attack.
You will examine their alibis to see who is lying.....
Difficulty Medium. You will need to be as clever as Mr Holmes to solve the mystery. The route is a pleasant walk.
Length This quest has 18 clues and takes up to 2 hours, depending on the speed of the group.
Start Somerset House, the Strand entrance
Start Time There are no time restrictions so you can search by day or by night.
Cost £16 per team ( 1 to 4 mobile phones )

London Pubs, London History

This intoxicating quest takes you around London and through the city's past, by way of some lovely old taverns. You can stop in one or two pubs on the way and soak up some history.
Difficulty Gentle - The clues are mostly straightforward and the route is a pleasant walk. There are some steps during the quest.
Length This quest has 21 clues and takes up to 2 hours, depending on the speed of the group.
Start St Paul’s Cathedral
End the Tower of London
Start Time There are no time restrictions so you can see some of the most interesting places in London in the day or enjoy the enchantment of the evening (take a torch).
Cost £16 per team ( 1 to 4 mobile phones )

London Stories - Picture Quest

This lively quest will take you around this beautiful and vibrant city. Clues are given in pictures as web pages, instead of texts.
Difficulty Medium. The clues are mostly straightforward but you may need to search carefully for the answers. The route is a pleasant walk.
Length This quest has 29 clues and takes up to 2 hours, depending on the speed of the group.
Start Leicester Square
End Covent Garden
Start Time There are no time restrictions so you can enjoy the stunning views in the day or the magical scenes in the evening (take a torch).
Cost £16 per team ( 1 to 4 web-enabled phones or tablets)

London Bridges

This enjoyable quest will lead you across some of the city's most historic and interesting bridges. Solve the clues, take an enchanting walk by the Thames and see the best views in London
Difficulty Medium. The clues are mostly straightforward but you may need to search carefully for the answers. The route is a pleasant walk but there are a lot of steps during the quest.
Length This quest has 20 clues and takes around 2 hours, depending on the speed of the group.
Start Cleopatra's Needle.
End St Pauls Cathedral
Start Time There are no time restrictions so you can enjoy the stunning views in the day or the magical scenes in the evening (take a torch).
Cost £16 per team ( 1 to 4 mobile phones )

London Family Quest

This fun quest is shorter than usual and is intended for grown-ups and children to play together. It will take you on a gentle stroll around the delightful Battersea Park.
Difficulty Family friendly. The clues are mostly easy to spot. The route is a pleasant walk.
Length This quest has 11 clues and takes around 1 hour, depending on the speed of the group.
Start the Peace Pagoda
End the Children's Playground
Start Time The official opening hours for the Park are 6:30am to 10:30pm. We recommend that you start at least an hour before sunset.
Cost £8 per team ( 1 to 4 mobile phones )

Kensington Kicks

This entertaining challenge will take you around this enchanting and historic area. Solve the clues to explore Kensington and enjoy its amazing architecture and stunning statues.
Difficulty Gentle. The clues are mostly straightforward and the route is a pleasant walk. There are some steps during the quest.
Length This quest has 24 clues and takes up to 2 hours, depending on the speed of the group.
Start the Albert Memorial
Start Time Aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Get To Know Winchester

This merry quest will introduce you to some attractive and fascinating parts of Winchester, as you unravel the clues. See the city in a new light.
Difficulty Fiendish. Some clues are tortuously cryptic, some are hard to spot. The route is an enjoyable walk but it involves some steep hills. This is a real challenge for mind and body!
Length This quest has 18 clues and takes up to 2 hours, depending on the speed of the group.
Start King Alfred’s statue
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Discover Winchester's Rich History

This invigorating quest takes you on a tour of remarkable places and gives an insight into the events of the past, from Roman times up to today. Decipher the clues as you go.
Difficulty Gentle. The clues are mostly straightforward and the route is a pleasant walk.
Length This quest has 18 clues and takes up to 2 hours, depending on the speed of the group.
Start King Alfred’s statue
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Southampton - A Story in Pictures

This entertaining quest will take you around this beautiful city, showing you curiosities from ancient history right up to the 21st century. Clues are given in pictures as web pages, instead of texts.
Difficulty Gentle. The clues are mostly straightforward and the route is a pleasant walk.
Length This quest has 26 clues and takes up to 2 hours, depending on the speed of the group.
Start the Bargate
Start Time There are no time restrictions but we suggest that you start at least 2 hours before sunset so that you will finish in daylight.
Cost: £16 per team (1 to 4 web-enabled phones or tablets)

Explore Southampton

This quest will give you fascinating facts and show you beautiful old buildings and statues. Southampton has been a significant port throughout history and today it is a lively, bustling city. You will see it in a new way after this quest.
Difficulty Medium. The clues will lead you to the right area but you may need to search carefully for the answers. The route is a pleasant walk.
Length This quest has 20 clues and takes up to 2 hours, depending on the speed of the group.
Start the Bargate
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Southampton Who Dun It

Your Mission - Lou Pole, a gangster who moved to Hampshire from the East End, was found dead at his New Forest home on Friday night.
We have questioned 6 suspects who all have motives but who all claim that they were in the centre of Southampton at the time of the attack.
You will examine their alibis to see who is lying.....
Difficulty Medium. You will exercise your little grey cells to solve the mystery. The route is a pleasant walk.
Length This quest has 17 clues and takes up to 2 hours, depending on the speed of the group.
Start the Bargate
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost: £16 per team ( 1 to 4 mobile phones )

Southampton Family Quest

This quest is shorter than usual and is intended for families to enjoy together. It takes place on Southampton Common, and will take you on a gentle stroll around this lovely area.
Difficulty Family friendly. The clues are gentle and mostly easy to spot. The route is a pleasant walk, suitable for pushchairs and wheelchairs.
Length This quest has 10 clues and takes up to 1 hour, depending on the speed of the group.
Start the Cemetery Lake entrance, just off Cemetery Road
Start Time There are no time restrictions but aim to start at least 1 hour before sunset so that you will finish in daylight.
Cost: £8 per team

Delightful Salisbury

This stimulating quest will take you around some charming parts of Salisbury and will introduce you to its importance in history, as you untangle the clues.
Difficulty Gentle. The clues are mostly straightforward and the route is a pleasant walk.
Length This quest has 21 clues and takes up to 2 hours, depending on the speed of the group.
Start the Poultry Cross
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

We recommend Salisbury's Live Escape Room Website

Portsmouth-Statues and Stories

This quest is a fun way to explore this dynamic and exciting city. Portsmouth has an extraordinary number of statues and sculptures. Decipher the clues and discover some memorable works of art.
Difficulty Medium. The clues are mostly straightforward but you may have to search hard for some of the answers. The route is a pleasant walk with some steps.
Length This quest has 20 clues and takes up to 2 hours, depending on the speed of the group.
Start the Guildhall Square
Start Time This quest is for day time only. We suggest that you aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Portsmouth-City by the Sea

Take the challenge and have fun unearthing Portsmouth's past and present with this picture quest, which takes you to the city's loveliest areas. Clues are given in pictures as web pages, instead of texts.
Difficulty Medium. The clues are mostly straightforward but you may have to search hard for some of the answers. The route is a pleasant walk.
Length This quest has 31 clues and takes up to 2 hours, depending on the speed of the group.
Start At Clarence Pier
Start Time There are no time restrictions. We suggest that you aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 web-enabled phones or tablets)

Portsmouth Murder Mystery

Your Mission – Phil Graves, a notorious career criminal, was found dead at his stylish Emsworth home on Friday night.
We have taken in 6 suspects for questioning. They all have strong motives but they all claim that they were in the centre of Portsmouth when the murder happened.
You will examine their alibis to see who is lying.....
Difficulty Medium. You will need to be as cunning as Holmes to solve this mystery! The route is a pleasant walk.
Length This quest has 18 clues and takes up to 2 hours, depending on the speed of the group.
Start Clarence Pier
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost: £16 per team

Bath - Step Back in Time

This merry quest takes you around Bath and introduces you to some intriguing places. The city is old and gracious but at the same time, welcoming and lively. Solve the clues and have fun discovering Bath.
Difficulty Gentle - The clues are mostly straightforward and the route is a pleasant walk. Bath is built on hills so there are some steep slopes.
Length This quest has 22 clues and takes around 2 hours, depending on the speed of the group.
Start The Roman Baths in Abbey Churchyard
Start Time You may carry out your quest at any time, as there are no restrictions. We suggest that you plan to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Bewitching Bath

This absorbing quest will lead you through some of Bath's loveliest streets. The history of Bath dates back for thousands of years and it has always been a city that attracts creative people. Decipher the clues to explore it and see what brought so many writers, artists and inventors here.
Difficulty Fiendish. Some clues are cryptic, some are hard to spot. The route is a pleasant walk.
Length This quest has 21 clues and takes around 2 hours, depending on the speed of the group.
Start The Roman Baths in Abbey Churchyard
Start Time You may carry out your quest at any time, as there are no restrictions. We suggest that you plan to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Brighton Belle

Everyone loves Brighton. This quest will take you through some interesting and lovely areas of Brighton, some you may know already and some that will be a delightful surprise.
Difficulty Gentle. The clues are mostly straightforward and the route is a pleasant walk. There are some steps to and from the beach.
Length This quest has 20 clues and takes up to 2 hours, depending on the speed of the group.
Start The entrance to Brighton Pier
Start Time There are no time restrictions so you may stroll about in daylight seeing the sights or revel in the city's night life.
Cost £16 per team ( 1 to 4 mobile phones )

Brighton's Treasures

From the seafront, through the bustling North Laine area and the delightful Lanes, this intriguing quest will show you the best of Brighton. Decipher the clues and reveal the city.
Difficulty Medium. The clues are mostly straightforward but you may need to search carefully for the answers. The route is a pleasant walk.
Length This quest has 20 clues and takes up to 2 hours, depending on the speed of the group.
Start The entrance to Brighton Pier
Start Time There are no time restrictions so you may enjoy a lovely afternoon in warm, friendly Brighton or go out at night when the city is buzzing.
Cost £16 per team ( 1 to 4 mobile phones )

Beguiling Bournemouth

This enjoyable quest will lead you through some beautiful parts of this vibrant and welcoming town. Solve the clues and see where they take you.
Difficulty Medium. The clues will lead you to the right area but you may need to search carefully for the answers. The route is mostly a pleasant walk, but there are some steep hills in Bournemouth.
Length This quest has 20 clues and takes up to 2 hours, depending on the speed of the group.
Start the entrance to Bournemouth Pier
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Poole, The Quay To Your Heart

This lovely quest shows you round the delightful quay and the picturesque town of Poole. Untangle the clues and discover new gems.
Difficulty Medium. The clues are mostly straightforward but you may have to search hard for some of the answers. The route is a pleasant walk.
Length This quest has 20 clues and takes 1 to 2 hours, depending on the speed of the group.
Start the Sea Music sculpture on Poole Quay
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Charming, Cheerful, Chill Chichester

This entertaining quest explores the lovely, historic city of Chichester. Unravel the clues and find out why it is the centre for culture in West Sussex.
Difficulty Medium - Some clues are straightforward and some are cryptic. You may have to search hard for some of the answers. The route is a pleasant stroll.
Length This quest has 22 clues and takes 1 to 2 hours, depending on the speed of the group.
Start the Chichester Cross
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost £16 per team ( 1 to 4 mobile phones )

Adventures in Guildford

This inspiring quest explores the graceful city of Guildford, home to Lewis Carroll. This is a fun challenge for everyone, especially lovers of literature, fanatic quizzers and art addicts.
Difficulty Medium - Some clues are straightforward and some are cryptic. You may have to search hard for some of the answers. The route is a pleasant stroll, though there are some hills in Guildford.
Length This quest has 21 clues and takes 1 to 2 hours, depending on the speed of the group.
Start Guildford Castle
Start Time There are no time restrictions but aim to start at least 2 hours before sunset so that you will finish in daylight.
Cost FREE during this test period. Will be £16 per team ( 1 to 4 mobile phones )